hedon: (thehollowedartists(28))
тнє нιgн ωαяℓσ¢к σf вяσσкуℓи ([personal profile] hedon) wrote2023-02-05 01:42 pm

app for dup

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Name: Noodle
Age: over eighteen, xillenial, definitely feeling my age in my knees and lower back lol
Contact: [plurk.com profile] doggos
Timezone: CST
Other Character(s): Dean Winchester ([personal profile] mulletrock), Frenchie ([personal profile] topman)


« « « IC INFORMATION


Name: Magnus Bane
Door: Door Pass (Dominant)
Canon: Shadowhunters (TV)
Canon Point: 01x12: Shortly after the finale in Magic, Moles, and Malec.

Age: Not outwardly stated with any truth. Several centuries old. Appears to be in his late teens, early twenties.
Appearance: click

History: "I was alive when the Dead Sea was just a lake that was feeling a little poorly."


Personality:
Protective:
At his core, Magnus is a protector and a guiding influence and has used his own experiences as a driving force to protect other downworlders from similar such circumstances. The beginning of his life had been spent completely alone and that sort of loneliness is something he has never been able to come to terms with. It's his "Achilles heel," and so he regularly puts himself at the mercy of the system to keep the makeshift family he's found for himself safe.

As the high warlock, Magnus stays involved in the politics to keep everyone safe and uses his wisdom and years to guarantee success for a future without the same prejudices. He has a soft spot for the unloved, and takes in more than just other warlocks but vampires, and wolves alike. Anything that doesn't fit under the pretty little bow of the Institute because it's not remotely angelic in nature.

He's generous and empathetic and goes above and beyond to understand and align himself with those that need his help. Those few that he does take under his wing don't get the bare minimum of his efforts, and Magnus will consider himself responsible for both their misdoings and misfortune. His dedication to those he cares for is met often at the direct expense of himself, and Magnus isn't afraid to step in way of the sword so someone else won't have to fall on it.


Hedonistic:
With a flair for the dramatic and a penchant for satire it's impossible to miss Magnus Bane in a room. His love of decadence and the finer things in life is something comprised of his time spent on earth and the distance he's felt from other people. It's all too easy to surround himself with too many bodies and get lost in the crowd, but actual self-expression is more difficult.

In Brooklyn, he owns a club called Pandemonium where he and most other downworlders can come to play and have refuge. It's glamoured to keep the mundanes from interacting or seeing any of the, and he makes money on both sides of it so that he can afford his sense of style and his lavish apartment. It's well-known that Magnus is expensive and has expensive taste and expensive habits, and in certain crowds, even his preferences in the bedroom are open for discussion at tea time. Known as a "lothario," Magnus has a long list of ex-lovers both famous and not, citing them when he feels the need to brag and openly stating that he thinks of himself as a "freewheeling bisexual." He'll also wax poetic about his things, collectibles, ancient artifacts, jewelry, and even animals. Experiences can be just as decedent as the inanimate and he chases those with the same eagerness.



Manipulative:
Ever the smooth operator, with no real qualms with time, he's learned to be patient in his endeavors and has become an esteemed party to Downworld secrets and operations. Some would say that he's developed a knack for being in the right place at the right time but with age comes wisdom and most of his choices do reflect that. Magnus himself is most often poised and paying attention, his age plays into his capabilities as well and keeps him ahead of the curve when things take off too quickly for the Shadowhunters and their friends.

Even without magic, he knows how to use his own talents to his advantage and has entered contracts with many people only after being sure of how it would benefit him. Hundreds of years have gifted him with the art of knowing how to read most people and he'll play his odds every time because he's confident enough to see them through. Most of the time he can trick an enemy or a competitor into playing their hand too soon, and no stranger to mind games has an arsenal of sharp wit and magical aptitude with which to get his way.


Arrogant:
Despite his empathetic nature, Magnus is arrogant, and considers himself among the greatest warlocks of their time. While he isn't wrong his own hubris has and continues to impede him from time to time. These conditions of his more human side have never created such a strong influence that he hasn't been able to break past them to deal with the issue at hand but his strength of personality can be a lot to take in and has created conflict within his work in the past.

His lack of humility has made him enemies of other warlocks like Lorenzo who don't appreciate his unfailing sense of self-importance and has made him the recipient of constant challenges, whether it be for his position, or simply to crush his spirit. His own ego has led to conflict in his life, and his haughtiness being tied into his willfulness has created friction between him, the conclave, and the institute. Many other downworlders, choose not to work with him simply because of his sense of self-importance and think that his swaggering eccentricity makes him a liability. This reputation has followed him and prevented investments and dealings he'd had going with other downworlders and with the shadowhunters too.


Powers and Abilities:
Immortality: As a warlock, Magnus has been granted immortality. Physically, Magnus does not age and has maintained the appearance of a young man for centuries. As a direct result of his being part demon, Magnus has cat-eyes which he uses a glamour to keep hidden.

Being immortal doesn't mean he can't be killed, or injured, and he is every bit as vulnerable as other creatures if taken off guard or critically wounded.

Notable powers he has displayed are:
Telekinesis: Magnus is commonly shown controlling people and objects through the use of hand gestures. He has been able to choke and strangle Circle members with this easily, knock over a bookshelf, fire telekinetic shockwaves toward a target, opening or closing doors, throwing Alec off Raphael Santiago, making his sheets move, and et cetera.
Pyrokinesis: Magnus is able to conjure and control fire. He has used this for simply igniting light sources like; candles, and for throwing fireballs.
Teleportation: Magnus can magically teleport people and items from one place to another. He used this after Valentine's attack on his building, to transport items that could possibly lead to the Book of the White from Ragnor's, and to steal Alec's Stele from him and then return it.
Portal Opening:Rift sealing: Magnus is able to seal rifts from Edom, however, the energy required is substantial and therefore needs some time. Magnus in Edom was able to wrap his Magic around the rift made by Jonathan Morgenstern like a bandage effectively closing it on the other side.
Glamours: Magnus can change the appearance of objects, people, and even locations. He continuously uses this to conceal his Warlock mark.
Healing: Magnus is capable of rapidly and completely healing other people like; when he healed Raphael Santiago from his UV light inflicted wounds, attempted to heal Ragnor Fell from the Shax demon attack, healed Luke with the aid of Alec, and various others.
Warding: Magnus is able to put up powerful barriers of magic that can protect buildings/locations such as; the wards around his apartment and strengthening the institute wards to make them solid enough that nothing will get through. He is also capable of adjusting wards to allow for Downworlders.
Channeling: While healing Luke Garroway he channeled Alec Lightwoods Shadowhunter energy for a power boost simply by holding hands.
Memory Extraction: Magnus is able to extract memories from people as shown when he extracted Clary Fairchild's memories of the Shadow World, pulled a memory out of his head and turned it into a photo, and later tried to erase his memories of Alec Lightwood before being stopped by his father.
Conjuration: Magnus is able to effortlessly conjure objects like; alcohol (and glasses), Max's present, and a table with food from the Cape.
Astral Projection: Valentine while in Magnus's body, was able to project a holographic version of himself and Jace Herondale into the Institute Dungeons.
Soul Switching: When Valentine Morgenstern was in Magnus's body, they were able to perform a ritual to reverse Azazel's soul switch.
Warlock Tracking: Magnus can find the location of an individual but requires a personal belonging of the individual. He claims this is stronger than the Shadowhunters version.
Summoning: Magnus is able to summon either demonic or angelic entities. He first summoned the Greater Demon, Valak, and later summoned Camille Belcourt to his Loft.
Scanning: Magnus was able to individually scan every Shadowhunter at Max Lightwood's party in order to find another Warlock who could have taken his spellbook. He was also able to scan Lorenzo Reys house to reveal demonic corruption.
Shield Generation: Magnus was able to project a shield comprised of see-through blue energy to protect himself from Iris Rouse's attacks.
Transparency Inducement: While stealing Alec's Stele, he opened a window of blue energy over the wooden wall that made it transparent allowing him to see through it.


Other Skills:
Expert martial artist: Magnus was shown to be highly skilled both in armed and unarmed combat. He was able to match Alec evenly in weapon sparring and quite easily handle him in unarmed sparring, out-grappling him. He mentioned he trained with Maeda the founder of Brazilian Jiujitsu.
Potion Brewing: Magnus is skilled at the art of brewing and concocting paranormal potions that have supernatural effects/properties.


Inventory:
- Book of the White

Samples:
TDM for Jan, ongoing.